// Copyright (c) 2009 Mike Haight, Andy Kipp
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.

#include "stdafx.h"

#pragma once

using namespace System::Xml;
using namespace System::Xml::Schema;
using namespace System::Xml::Serialization;

namespace HandBanana { namespace Game
{
    /// <summary>
    /// 
    /// </summary>
    [XmlRoot(ElementName = "World")]
    public ref class World : System::Xml::Serialization::IXmlSerializable
    {
    public:

        /// <summary>
        /// Gets the name of the World
        /// <summary>
        property String^ Name 
        {
            String^ get(void);
        }

        /// <summary>
        /// Gets the size of the World in World Coordinates
        /// </summary>
        property Coordinates::Size Size
        {
            Coordinates::Size get(void);
        }

        /// <summary>
        /// Get the Layers in the World
        /// </summary>
        property Dictionary<String^,Layer^>^ Layers
        {
            Dictionary<String^,Layer^>^ get(void);
        }

        /// <summary>
        /// Get the Quests in the World
        /// </summary>
        property Dictionary<String^, Quest^>^ Quests
        {
            Dictionary<String^,Quest^>^ get(void);
        }

        /// <summary>
        /// Get the Objects in the World
        /// </summary>
        property Dictionary<String^, WorldObject^>^ Objects
        {
            Dictionary<String^, WorldObject^>^ get(void);
        }

        /// <summary>
        /// Get a List of WorldObjects in the given Rectangle
        /// </summary>
        virtual List<WorldObject^>^ GetObjects(Coordinates::Rectangle argRectangle);

        /// <summary>
        /// Implements the IXmlSerializable::WriteXml method
        /// </summary>
        virtual void WriteXml(XmlWriter^ writer);

        /// <summary>
        /// Implements the IXmlSerializable::ReadXml method
        /// </summary>
        virtual void ReadXml(XmlReader^ reader);

        /// <summary>
        /// Implements the IXmlSerializable::GetSchema method
        /// </summary>        
        virtual XmlSchema^ GetSchema(void);

        /// <summary>
        /// 
        /// </summary>
        static World^ Load(String^ pFile);

    // Constructors
    private:

        /// <summary>
        /// Create a new instance of the World class
        /// </summary>
        World(void);

    // Private Data Members
    private:
        // Static Logger for this Class
        static NLog::Logger^                        smLogger = NLog::LogManager::GetCurrentClassLogger();

        String^                                     mName;
        Utilities::Coordinates::Size                mSize;
        Dictionary<String^, Layer^>                 mLayers;
        Dictionary<String^, Quest^>                 mQuests;
        Dictionary<String^, WorldObject^>           mObjects;

    };
} }